Unfortunately its back to work for me and it’s been ages since i’ve posted an update so this is gonna be a bit of a beast.
I don’t think I’ve mentioned that I’ve got some more people on board to help me with the project so I’ll take this opertuntity to introduce them
Scott Hilton has kindly offered his services as “the audio guy”. Scott is a great addition to the team (feels a bit weird saying that) and is great news for a project that would otherwise have been completely silent seeing as I have next to no time to do that kind of stuff. Scott has been working on finding a signature sound for the music and gathering sound effects that we’ll need for the film.
Iain McCallum has also volunteered to help me out with animation too which is great. Iain has only just got into the project but hopefully when we get back to uni we can start working a little more closely on ideas for improving the animation and tackling the problems that lie ahead.
Despite the lack of updates here things have been moving along nicely with the project over the Christmas break. The character design by Andy Rennie is how finalised and as I type Andy’s working on the 3d model. Personally I’ve been working a lot on the environment and backgrounds, which you can see below.

as you can see the textures are still fairly rudimentary (or non existent) but i've been trying to make quick progress so i can get a better picture of how it might all work together.

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